camrogers: (Default)
camrogers ([personal profile] camrogers) wrote2010-01-28 10:33 am

Game Industry Types!

What's a standard salary/pay-rate for a contracted junior writer/editor for a computer game company? (ie. in an application, what should I be asking?)

Much obliged!

[identity profile] blithespirit.livejournal.com 2010-01-27 11:41 pm (UTC)(link)
I don't think you should be discussing pay in an application. Especially if they haven't given a ballpark range of what they're offering in the job ad. But that's just my $0.02 worth. :)

[identity profile] blithespirit.livejournal.com 2010-01-27 11:42 pm (UTC)(link)
Oh, and? The pay will be miserably low. At a guess? $35 k?

[identity profile] patchworkkid.livejournal.com 2010-01-27 11:51 pm (UTC)(link)
YAY!

Urgh. I noticed 'salary' was a field in the online app, but it's not mandatory. Thought if I could comfortably lowball it, that might give me an advantage.

Here's a question: the ad doesn't specify that the successful applicant needs to live in Baltimore. Does that mean working over the net may be fine, or with these things is it just expected that the applicant will relocate?
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[identity profile] qamar.livejournal.com 2010-01-28 01:04 am (UTC)(link)
Email Morgan w/ details. First and last name, no spaces or dots @gmail.com

[identity profile] patchworkkid.livejournal.com 2010-01-28 01:07 am (UTC)(link)
Thanks, will do.
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[identity profile] qamar.livejournal.com 2010-01-28 01:08 am (UTC)(link)
Also, $35k in USD buys more than in Oz: cheaper rent, food, utilities, books, movies etc...Especially when you consider tax rates. I lived a fantastic life. On USD$17,500k stipend.

[identity profile] patchworkkid.livejournal.com 2010-01-28 01:14 am (UTC)(link)
Which is fine, except I'd be living in the US. Not where I want to be, really. But it is a foot in the door to an industry I've been eyeing for years. I guess I'll apply and then worry about accepting it if they accept me.
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[identity profile] damien-wise.livejournal.com 2010-01-28 08:55 am (UTC)(link)
Ask them what they're offering. If they say they don't know, walk. Any reasonable business will (a) be honest, and (b) have a budget sorted before they post a job-ad.
Bring-up money late in the job-interview if they don't raise the matter.
Surprisingly, I've found job-pimps to be more forthright about pay than employers, and it's probably better to get a ballpark figure at that stage.
You can afford to compete on quality, not price, so don't think you're under-cutting anyone. Seriously, leave that field blank if there's a form prior to an interview -- you're not impressing anyone, only sticking your neck in a noose.
Keep in mind that contract rates are approx 25% higher than salary rate since you'll have to arrange your own super, business-insurance, health-cover, and you don't get paid for sick days or holidays. These things balance-out...if your job is advertised and then managed by an agent, then they take a cut but it's (mostly) worth it sine they do all the bookwork. And they can terminate a contract on a whim.

You might want to contact Mark Morrison (details via the Arcanacon website?) about the writer/GM to game-designer route.

[identity profile] patchworkkid.livejournal.com 2010-01-28 09:20 am (UTC)(link)
Hmm. I guess the fact that it's salaried is a tip-off that they'd want me in the office then.

You'll have to forgive the ignorance, this is the closest I've ever got to pursuing something like this.

Tomorrow morning I'll fire off an application. if they like me then I'll worry about the finer points. :) And thanks for the contact, I'll drop him a line if it comes to that.

[identity profile] the-christian.livejournal.com 2010-01-28 11:34 pm (UTC)(link)
I got paid rather more than that.

Email me for more if you like.

[identity profile] patchworkkid.livejournal.com 2010-01-29 05:32 am (UTC)(link)
My email account (and contacts) have changed, and your LJ profile doesnt list a contact email addy. Would you mind dropping me a line at twicebright at gmail?